Sid Meier's Civilization V

Sid Meier's Civilization V

Civilization V is unusually friendly to a workout because you can take your time between turns while building an empire, making it a good fit for a steady bike ride or walk. It is less comfortable during a hard run, when reading the map and picking out tiny buttons can become its own little battle.

Gameplay

Civilization V gives you a small group of settlers and asks you to turn them into a world power. You found cities, explore the map, research technologies, build an army, and deal with neighboring civilizations. The hex grid makes the map easy to read, and the one unit per hex rule gives battles a useful bit of shape. You cannot just pile every soldier into one spot and hope for the best.

There is a lot to manage, but the turn based structure makes the pace easy to control. You can spend a turn moving a scout through unexplored land, then take a closer look at a city’s build queue or technology choices before doing anything else. You can also pause at the end of a turn instead of pushing ahead while a decision is still unclear. That makes the game a solid distraction from exercise without demanding constant fast reactions.

The big choices give each match its own direction. You might focus on science and work toward launching a spaceship, chase a cultural victory by adopting policies and completing the Utopia Project, or try to win through diplomacy by earning the support of other nations. Domination is the blunt option: take enemy capitals and keep your army supplied while doing it. City states add smaller diplomatic relationships to manage, and they can become useful allies if you invest in them.

The slower side of the game is real, though. You will spend plenty of time checking city screens, comparing technologies, and waiting for rival leaders to finish their turns. The early game tends to move quickly as you explore and claim land. Later, a large empire can mean a lot of small decisions before you are ready to end a turn. There are no long action scenes to sit through, but a busy turn can feel like doing paperwork for a nation that never learned to use a calendar.

You can also find and download player created maps, scenarios, interfaces, and other content, which gives you ways to change up your games after you know the standard maps. That is useful for a game built around replaying the same basic process with different neighbors, terrain, and plans. Civilization V is engaging for long stretches, but its quiet planning and late game delays keep it from being a perfect exercise companion.

Category Score: 2 out of 3

Treadmill and Bike Compatibility

The game is forgiving about timing. You can stop in the middle of a turn, think through a decision, and resume when you are ready. There is no need to aim quickly or react to an enemy attack in real time. A low intensity bike ride is a particularly comfortable match, since the map and city screens reward attention more than quick hands.

The main problem is control. The PC version is designed for mouse and keyboard and does not have native gamepad controls. You can try a controller setup that maps buttons to mouse inputs, but Civilization V has many small map targets, menus, and city management screens. That setup may be workable at a desk, but it is less convenient when you are moving. A mouse and keyboard can also be a poor fit on a treadmill, especially if the pace makes your hands bounce around.

So this is best played while you are walking slowly or pedaling at an easy pace with a stable place to set your controls. If you need a controller to keep your hands safely and comfortably in place, this is not the game I would pick. It is patient about your decisions, but the controls still ask you to be precise.

Category Score: 1 out of 3

Computer Requirements

The minimum requirements are modest by current standards. The game asks for Windows Vista SP2 or Windows 7, a 1.8 GHz Intel Core 2 Duo or 2.0 GHz AMD Athlon X2 64 processor, and 2 GB of memory. Its graphics requirement includes an older 256 MB ATI HD2600 XT or Nvidia 7900 GS, with Core i3 integrated graphics also listed as an option. You need 8 GB of free hard drive space and a DirectX 9.0c compatible sound card.

That is a low bar compared with modern games, and the listed integrated graphics option makes this accessible on many older or basic computers. The store page also notes that the game was optimized for touch screen Ultrabook devices. You do not need a recent gaming graphics card to get started.

Category Score: 3 out of 3

Conclusion and Score

Civilization V is a good game to play while exercising if your workout is steady and your setup lets you use the controls without wobbling over the map. Its turn based pace makes it easy to stop and think, and planning a new city or trying to keep a rival from winning can hold your attention for a long time. The slow stretches are part of the deal, especially late in a match, and the lack of native gamepad controls limits how comfortably you can play while moving.

If you have a stable desk setup for a gentle bike ride or walk, this is one of the better strategy games for keeping your brain busy while your legs do their thing. If you want to run hard and play with a controller, pick something with simpler controls.

Overall Score: 2 out of 3