Love Is All Around

Love Is All Around

A romance built around choosing which of six women Gu Yi gets close to sounds like a better easy workout than a game that keeps asking you to react quickly, but I think the story is going to do most of the work here. You can pedal or walk through a lot of conversations without needing to steer a car or aim at something small, which is a pretty specific kind of game to have beside you on a treadmill.

Gameplay

The pitch is very direct: you meet six women, and your choices help decide who Gu Yi ends up with. I like that there’s a clear focus instead of a huge world full of chores, but I’d want the choices to feel meaningful, because picking a person is about all the description promises me. If the fun for you is getting to know the characters and seeing where a romance goes, that could carry the game. If you need a lot to do with your hands, I think you’ll be waiting for the next decision.

There’s a first person perspective, which fits the idea of meeting these women as Gu Yi, though it also makes me expect plenty of watching and listening rather than active play. That’s not automatically a problem. A quiet stretch can be nice when you’re doing a steady workout, and I’d rather follow a conversation than pause every few seconds to fight a camera. But I don’t know how much control you get between choices, so I’d go in expecting a story first and a game second.

The description puts a lot of weight on the six women having different personalities, from innocent and intelligent to wild and glamorous. I’m curious whether the writing gives each one room to be more than a type, because that’s where this kind of romance either clicks or starts to feel like you’re picking from a menu of traits. The setup is a little broad, but maybe that’s part of the fun. Some people want complicated romance, and some people want to see where the charming one goes.

I’d be more interested in the choices than in reaching some official “correct” ending, and the idea that you decide who goes to the end with you gives the story a clear reason to keep going. Still, if the route you like takes a while to get moving, that could feel slow on a workout. It’s a lot of romantic setup to sit through if the characters don’t grab you.

I don’t know if the game gives you a way to move past scenes you’ve already seen, so I wouldn’t count on replaying a route being quick. That matters more to me than having a huge pile of choices, because I’m happy to follow a story when it’s moving, but I don’t want the treadmill to become a chair with a belt under it. The premise has a clear audience. I think you’ll know fairly early if you’re in it.

Category Score: 1 out of 3

Treadmill and Bike Compatibility

The slow, conversation focused setup sounds much easier to manage while moving than anything that needs precise aim or quick reactions. Full controller support is a real plus here, and I’d expect the controller to make selecting choices straightforward without reaching for a keyboard. I’d start with a comfortable walking pace or a steady bike ride, since this sounds like a game where you’ll want to pay attention to what people are saying.

A treadmill does add one slightly silly problem. If the story gets interesting, you might find yourself leaning forward like Gu Yi is about to hear you, and then you remember you’re supposed to be walking. I’d keep the pace low enough that reading a choice or following a conversation doesn’t become a second task, especially if you’re already tired.

For a bike, I’d expect the same relaxed rhythm to work, and I wouldn’t choose between the two based on the game alone. The full controller support means you can keep your hands on the controls, which is what I want when I’m moving, and the premise doesn’t suggest a need for fast thumb work. I’d use whatever pace lets you pay attention without having to stop to make every decision.

I’d also avoid treating the romance choices like a speed run. Give the conversations a little attention, and if you’re mostly there for exercise, it’s fine to keep the pace easy and let the story take its time. I don’t know how often it asks you to make decisions, so I’d rather set up for a relaxed session than assume it’s all passive. Either way, this sounds manageable.

Category Score: 3 out of 3

Computer Requirements

The minimum requirements call for a discrete graphics card, so I wouldn’t assume an older laptop with integrated graphics will be enough. A middle of the road gaming computer from the last several years should be the sensible place to start, and I’d check the graphics card before worrying about anything else.

Category Score: 2 out of 3

Conclusion and Score

This seems made for you if you want a romance story that can sit beside a steady workout and you enjoy choosing which relationship to follow. I’d pass if you need constant gameplay, but the controller support and gentle pace make it an easy one to try.

Overall Score: 2 out of 3